9 Nov 2017 Pausing, Resuming and Aborting Threads
Looking at some more multithreading techniques in Unity / C#, and proposing a generalized approach to pausing, resuming and aborting threads, by using enumerators.
Looking at some more multithreading techniques in Unity / C#, and proposing a generalized approach to pausing, resuming and aborting threads, by using enumerators.
A case study / tutorial on how to implement basic multithreading in Unity, by pushing expensive operations onto a second thread, based upon the flow field algorithm for our Viking Game.